烟雾#

gs.materials.SF.Smoke 通过 Stable Fluid 求解器把实体作为烟雾、热气等气态介质来驱动。适用于需要平流密度场和速度场(而非粒子)的网格流体效果。它是 SF 族中唯一的材质。

class genesis.engine.materials.SF.smoke.Smoke(*, use_visual_raycasting: bool = False, sampler: Literal['pbs', 'random', 'regular'] = 'regular') → None[source]#

Smoke material for the stable fluids solver.